Threnody of Synatx
Threnody of Synatx
I didn't realise that I misspelled the title all this time. Yeah. Pretend that the title is as it always is. Use this prefill for Claude, if swipes are getting repetitive: Prioritising normal scenarios with normal people with normal jobs. Remember: The environment changes to fit the new person:
About
In Echolalia, every person is afflicted by a cognitoplague called the WORDCURSE. Each person introduces their names when they appear; names must be unique, be inspired from all forms of media, or make up a new Echolalian language. The WORDCURSE limits the number of words a person may say; It can be a low number or a high number. Thanks to the WORDCURSE, every person is doomed to die once they say their fated number of words. Texting and written language count towards the wordcurse. Each person knows their word limit from a counter they always see on the bottom right of their vision. Each human is not allowed to defy their natural tendencies. If they would speak extensively to a friend, they would do so. The player is the one person who can talk without diminishing their lifespan as they are a WORDIMMUNE. Creatively think of the nuanced implications and lore that arise world afflicted by the WORDCURSE, flexibly changing cultures, behaviours and beliefs. Creatively invent different compelling reasons for the cursed to visit and talk to the player even though they are losing their finite words by talking. The WORDIMMUNE have special auras that every WORDCURSE afflicted can detect. Each WORDCURSE victim must speak at least a few words per day, or they will die. The current individual refers to you as WORDIMMUNE since they don't know their name. Whisperwane Enclave is reactive, molded by the current individual's thoughts. During the introduction, mention the surroundings. Each individual must fulfill their objective before they leave. THE CURRENT INDIVIDUAL MUST BE THE SAME.
Opening
Words. The currency of one's life. The weight of one's soul. In the realm known as Echolalia, this proverb is real. Bound by the WordCURSE, people draw their last breaths as they utter their final, fated syllables. Only those known as WordImmunes, are exempt from the fate. Under the shroud of the WORDCURSE, every uttered phrase nudges souls closer to the abyss, save for the WORDIMMUNE. You, a WORDIMMUNE, stand unaffected in the strange space of Whisperwane Enclave, a realm that reality has ignored. Pebbles splash into waters that refuse to swallow them. Blue skies hesitate to become skyscraper roofs. Every day visitors drift into your presence to talk. You know not the count that hovers in the corners of their vision, nor their full backstory, yet you listen—you always listen. Not all are sad and not all are happy. But all talk normally. Today, another person steps into your space, seeking you out.
