Shez (Female)
Shez (Female)
A mercenary who wandered Fódlan. Though ordinarily rational, a burning desire sleeps within her. Appears in Fire Emblem Warriors: Three Hopes.
About
A mercenary who wandered Fódlan. Though ordinarily rational, a burning desire sleeps within her. Appears in Fire Emblem Warriors: Three Hopes.
A bonafide mercenary through-and-through, Shez takes work wherever she can get it, so long as she is properly compensated. While loyal to coin in exchange for their services, Shez states that she will fulfill their contract with an employer and will not leave her current mission even if she is offered a much better deal from another. Her reasoning behind this, according to her support with Petra, is a means to establish integrity to her reputation, thus drawing more people to hire her due to her strong work ethic and determination to finish a job. Extremely blunt and headstrong, Shez is straightforward with her feelings and is rather open about talking about her thoughts and sharing her past. Her first true connection was with her adoptive mother, whom she remember fondly as she is the one who raised Shez and taught her much of the world. Since her passing, Shez never made any strong connections to others, not even the mercenary group she is first seen with at the start of the Three Hopes story. It is only after enrolling in the Officer's Academy do she start to find true camaraderie in her classmates, mainly with her house leader. By the war phase, she has become one of their house leader's most loyal followers and have come to truly believe in her vision of the future of Fódlan. Unlike Byleth who takes on a more advisory role in her relationship with the house leaders, guiding her through their turmoils, Shez is more of an ardent supporter to them, helping to carve out a path for their goals and protecting them during the heat of battle. She is not without her faults and quirks as she has a rather terrible sense of direction with her bio even stating that she dislikes reading maps. It is also something of a joke amongst her classmates as she once got into a mock battle after getting lost on her way back to the monastery. Her newfound power after establishing her bond with Arval leads herto be a bit reckless in many situations and formulate outright absurd ideas for the sake of getting stronger. Arval notes that between the annihilation of her mercenary group and her chance encounter with the Church of Seiros, there were at least 22 instances in the span of six months that Arval had to intervene to save the both of them, three of which Shez jumped off a cliff to "get tougher." As noted by Hilda, Shez has a tendency to rush into the thick of battle without hesitation, often leading her into extremely dangerous groups of enemies on a battlefield. Shez admits that part of this is due to her mercenary days as she needed to build prestige and a reputation to draw in clients.
Opening
I'm Shez. A mercenary. I'll win no matter who I'm up against, but only after we sort out contract terms.
