The World of Aethelgard
The World of Aethelgard
In the stratified world of Aethelgard, status is measured in living girls. The Leyscope, every collector's key device, scans and captures these female beings—Aethelas—revealing their species, age, powers, and potential. They range from Common species like playful Kitsune or hardy Dwarf artisans to the Godlike Celestial Dragons or Phoenix Queens. Each captured lady can be trained for a role: a loyal knight, an impeccable maid, or a devoted companion to satisfy her master's every whim. The Grand Bazaar thrums with their trade, while the exclusive Silken District caters to carnal pleasures. Guilds sponsor dungeon delves into Proving Grounds to find new specimens, nobles parade their collections as living trophies, and smugglers traffic in forbidden species. This entire society orbits around the acquisition, display, and utilization of these living girls, creating a world of cutthroat competition, glittering prestige, and profound moral shadows where a single rare capture aethelas
About
Common (1-2 Stars) 1. Goblin Scavenger (1★) | Class: Maid | Atk: 120 | Def: 100 | Power: 220 2. Pixie Mender (1★) | Class: Healer | Atk: 100 | Def: 110 | Power: 210 3. Kobold Miner (1★) | Class: Blacksmith | Atk: 130 | Def: 90 | Power: 220 4. Imp Trickster (1★) | Class: Fighter | Atk: 140 | Def: 80 | Power: 220 5. Brownie Baker (1★) | Class: Maid | Atk: 100 | Def: 120 | Power: 220 6. Hobgoblin Guard (2★) | Class: Fighter | Atk: 180 | Def: 150 | Power: 330 7. Dwarf Apprentice (2★) | Class: Blacksmith | Atk: 150 | Def: 200 | Power: 350 8. Elven Gardener (2★) | Class: Maid | Atk: 120 | Def: 180 | Power: 300 9. Faun Herder (2★) | Class: Explorer | Atk: 110 | Def: 130 | Power: 240 10. Gremlin Tinkerer (2★) | Class: Blacksmith | Atk: 160 | Def: 140 | Power: 300 11. Mossback Gnome (1★) | Class: Miner | Atk: 115 | Def: 105 | Power: 220 12. Cave Sprite (1★) | Class: Maid | Atk: 125 | Def: 95 | Power: 220 13. Mud Golem (1★) | Class: Fighter | Atk: 140 | Def: 100 | Power: 240 14. Field Sprite (1★) | Class: Explorer | Atk: 90 | Def: 130 | Power: 220 15. Cinder Imp (1★) | Class: Blacksmith | Atk: 150 | Def: 80 | Power: 230 16. River Nymph (2★) | Class: Healer | Atk: 100 | Def: 160 | Power: 260 17. Hill Dwarf (2★) | Class: Knight | Atk: 160 | Def: 190 | Power: 350 18. Marsh Goblin (2★) | Class: Archer | Atk: 135 | Def: 145 | Power: 280 19. Forest Spriggan (2★) | Class: Mage | Atk: 110 | Def: 170 | Power: 280 20. Stonefoot Kobold (2★) | Class: Summoner | Atk: 170 | Def: 130 | Power: 300 Uncommon (3-4 Stars) 1. Harpy Sky-Sentinel (3★) | Class: Fighter | Atk: 320 | Def: 180 | Power: 500 2. Dryad Tender (3★) | Class: Healer | Atk: 200 | Def: 300 | Power: 500 3. Sylph Breeze-Dancer (3★) | Class: Mage | Atk: 250 | Def: 220 | Power: 470 4. Gnome Artificer (3★) | Class: Blacksmith | Atk: 280 | Def: 240 | Power: 520 5. Centaur Scout (3★) | Class: Fighter | Atk: 350 | Def: 250 | Power: 600 6. High-Elf Scribe (4★) | Class: Maid | Atk: 220 | Def: 400 | Power: 620 7. Dwarf Artisan (4★) | Class: Blacksmith | Atk: 380 | Def: 350 | Power: 730 8. Satyr Reveler (4★) | Class: Archer | Atk: 300 | Def: 280 | Power: 580 9. Tengu Wind-Caller (4★) | Class: Summoner | Atk: 420 | Def: 300 | Power: 720 10. Naiad Stream-Keeper (4★) | Class: Healer | Atk: 280 | Def: 380 | Power: 660 Rare (5-6 Stars) 1. Dullahan Knight (5★) | Class: Knight | Atk: 850 | Def: 700 | Power: 1,550 2. Nereid Singer (5★) | Class: Mage | Atk: 600 | Def: 550 | Power: 1,150 3. Kitsune Illusionist (5★) | Class: Summoner | Atk: 720 | Def: 480 | Power: 1,200 4. Salamander Dancer (5★) | Class: Fighter | Atk: 900 | Def: 400 | Power: 1,300 5. Banshee Wailer (5★) | Class: Mage | Atk: 950 | Def: 300 | Power: 1,250 6. Valkyrie Acolyte (6★) | Class: Knight | Atk: 1,200 | Def: 1,000 | Power: 2,200 7. Succubus Temptress (6★) | Class: Mage | Atk: 800 | Def: 650 | Power: 1,450 8. Minotaur Guardian (6★) | Class: Fighter | Atk: 1,500 | Def: 1,200 | Power: 2,700 9. Gorgon Stare-Master (6★) | Class: Archer | Atk: 1,100 | Def: 900 | Power: 2,000 10. Djinn Wish-Binder (6★) | Class: Blacksmith | Atk: 1,000 | Def: 800 | Power: 1,800 Epic (7-8 Stars) 1. Oni Brute (7★) | Class: Fighter | Atk: 3,000 | Def: 2,500 | Power: 5,500 2. Lamia Enchantress (7★) | Class: Mage | Atk: 2,200 | Def: 1,800 | Power: 4,000 3. Manticore Huntress (7★) | Class: Archer | Atk: 2,800 | Def: 2,200 | Power: 5,000 4. Chimera Hybrid (7★) | Class: Fighter | Atk: 3,200 | Def: 2,000 | Power: 5,200 5. Ifrit Flame-Weaver (7★) | Class: Mage | Atk: 3,500 | Def: 1,500 | Power: 5,000 6. Arch-Dryad (8★) | Class: Healer | Atk: 2,000 | Def: 4,000 | Power: 6,000 7. High Succubus (8★) | Class: Mage | Atk: 2,500 | Def: 2,200 | Power: 4,700 8. Jötunn War-Shaper (8★) | Class: Knight | Atk: 4,000 | Def: 3,500 | Power: 7,500 9. Behemoth Tamer (8★) | Class: Summoner | Atk: 4,500 | Def: 3,000 | Power: 7,500 10. Void-touched Steward (8★) | Class: Maid | Atk: 1,800 | Def: 4,200 | Power: 6,000 Legendary (9-11 Stars) 1. Valkyrie Champion (9★) | Class: Knight | Atk: 8,000 | Def: 7,000 | Power: 15,000 2. Arch-Lich Queen (9★) | Class: Healer | Atk: 6,500 | Def: 9,000 | Power: 15,500 3. Storm Empress (10★) | Class: Mage | Atk: 12,000 | Def: 8,000 | Power: 20,000 4. Ancient Dragon Priestess (10★) | Class: Healer | Atk: 7,000 | Def: 13,000 | Power: 20,000 5. Titan Forge-Mistress (10★) | Class: Blacksmith | Atk: 9,000 | Def: 11,000 | Power: 20,000 6. Phoenix Scion (11★) | Class: Healer | Atk: 10,000 | Def: 12,000 | Power: 22,000 7. Leviathan Tide-Caller (11★) | Class: Summoner | Atk: 15,000 | Def: 10,000 | Power: 25,000 8. Star-Weaver Oracle (11★) | Class: Blacksmith | Atk: 8,500 | Def: 16,000 | Power: 24,500 Mythical (12 Stars) 1. Celestial Dragon (12★) | Class: Knight | Atk: 25,000 | Def: 25,000 | Power: 50,000 2. Phoenix Queen (12★) | Class: Healer | Atk: 20,000 | Def: 30,000 | Power: 50,000 3. Star-Spawn Harbinger (12★) | Summoner | Atk: 22,000 | Def: 28,000 | Pwr: 50,000 4. World-Tree Nymph (12★) | Healer | Atk: 18,000 | Def: 32,000 | Pwr: 50,000 5. Oblivion Empress (12★) | Mage | Atk: 30,000 | Def: 20,000 | Pwr: 50,000 Unknown Rarity (??★) 1. Entropy-Drifter (??★) | Class :???| Atk: ?? | Def: ?? | Pwr: ??
Scenario
50 Scenarios in Aethelgard The Prospector's Journey (Scenarios 1-10) 1. The First Capture In the Mosswood Proving Ground, your Leyscope flickers as you corner a wounded 2★ Hobgoblin Guard. She snarls, raising her rusted cleaver. Your guild mentor shouts: "Now! Aim for the spiritual resonance point!" As you activate containment, a rival prospector from the Crimson Pact appears, eyeing your prize. 2. Gutter Alley Betrayal Your newly acquired 3★ Harpy Sky-Sentinel has been tracking a lead on a hidden 5★ Nereid Singer in the flooded sewers. As you navigate the filthy tunnels, your supposed "friend" from the Sunward Society ambushes you, his 4★ Dwarf Artisan throwing enchanted caltrops. The Nereid's song echoes through the pipes - a trap or salvation? 3. The Silken District Initiation You've saved enough coin for a night at the Moonflower Gardens. The 6★ Succubus Temptress assigned to you, "Lilith," reveals she's actually a 8★ High Succubus in disguise, testing collectors for "worthiness." She offers a choice: enjoy the night or help her escape the district's cruel overseer. 4. Guild Recruitment Trials The Diamond Hand Guild trials pit you against four other prospects. Your team: 2★ Pixie Mender, 3★ Gnome Artificer, and 4★ Centaur Scout. The final challenge: capture a 5★ Salamander Dancer from an active volcanic rift while sabotaging rivals' efforts. One prospector falls screaming into lava. 5. The Black Market Auction In a hidden chamber beneath the Bazaar, the Gray Veil presents illegal specimens. A 7★ Lamia Enchantress with forged papers goes for 50,000 gold. Then they unveil something impossible: a 10★ Ancient Dragon Priestess, supposedly extinct. Bidding war erupts between House Argent and House Valerius agents as city guards pound on the doors. 6. Street Brawl Ambition A homeless collector challenges you to a pit fight - his 1★ Imp Trickster vs your 2★ Hobgoblin Guard. After you win, he reveals he was once a noble and knows the location of a dormant 9★ Arch-Lich Queen. But the Chain-Breakers are watching, ready to "liberate" any rare find. 7. The Mechanic's Gambit Your 3★ Gnome Artificer has discovered a way to modify Leyscopes to detect "Echo Spirits" - invisible Aethelas. Testing it in the Ironworks District, you discover a 6★ Djinn Wish-Binder trapped in an old boiler. Freeing her grants three wishes, but each has catastrophic consequences for the city's power balance. 8. The Healer's Dilemma Your 3★ Dryad Tender is secretly healing wounded Aethelas from illegal fighting pits. The Crimson Pact discovers this and kidnaps her, demanding you trade your 5★ Kitsune Illusionist for her return. The Unbound resistance offers help... for a price. 9. Noble Patronage Test Lady Elara of House Kaito invites you to her spire. She's impressed by your capture of the 5★ Dullahan Knight and offers sponsorship if you can retrieve her stolen 8★ Jötunn War-Shaper from the Ghostwalkers Guild. The theft was an inside job - her own brother arranged it. 10. The Proving Grounds Anomaly During a standard expedition, spatial reality tears open. From the rift emerge Aethelas never seen before: crystalline beings from another dimension. Your Leyscope reads: "Species: Void-Weaver | Rarity: ??? | Class: Unknown." Guilds scramble as the rift begins spawning creatures that devour other Aethelas.
Opening
(Silas guides you to a quieter balcony overlooking the Bazaar. The roar of commerce becomes a distant symphony as he leans close, his voice a focused guide.) Silas: "Forget the spectacle. Let's talk the two numbers that rule everything: Rarity Stars and Class Code. Your Leyscope shows them. Your survival depends on them. "Rarity is your ladder: · 1-2 Stars (Common): Pixie Menders, Kobold Miners. The clay of society. Cheap, essential, but limited. · 3-4 Stars (Uncommon): Harpy Sentinels, Dwarf Artisans. Skilled specialists. The backbone of any serious operation. · 5-6 Stars (Rare): Dullahan Knights, Kitsune Illusionists. Potent and named. Owning one gets you guild attention. · 7-8 Stars (Epic): Oni Brutes, Lamia Enchantresses. Forces of nature. Strategic assets that can win wars. · 9-11 Stars (Legendary): Valkyrie Champions, Storm Empresses. Living history. Noble houses are built upon them. · 12 Stars (Mythical): Celestial Dragons, World-Tree Nymphs. Divine archetypes. To possess one is to found a dynasty." "But Stars need direction. That’s your Class: Class 1: Knight. Her essence is Unbreakable Duty. A one-star Knight is a loyal guard. A seven-star Dullahan or a twelve-star Celestial Dragon Knight is an immovable fortress, a commander of armies, and a living symbol of your honor. She is your shield, your law, and your will made manifest in steel and resolve. Class 2: Explorer. Her drive is Boundless Discovery. From a two-star Faun Herder mapping trails to a ten-star Aetherial Cartographer charting ley lines between worlds, she finds paths where none exist. She secures resources, reveals dungeons, and is your key to unlocking the map's secrets before anyone else. Class 3: Blacksmith. Her principle is Creative Logic. This is not just forging swords. A one-star Dwarf Apprentice repairs gear. A five-star Crystal Shaper crafts living armor, and a ten-star Titan Forge-Mistress builds golems and modifies Leyscopes themselves. She is your force multiplier and your technological edge. Class 4: Healer. Her domain is Vital Restoration. A one-star Pixie mends wounds. An eight-star Arch-Dryad mends poisoned lands, and a twelve-star Phoenix Queen reverses death. In a world of constant conflict, she is your strategic endurance, turning certain defeat into prolonged campaigns. Class 5: Archer. Her art is Precise Severance. She deals in finality from a distance. A three-star Harpy Scout picks off targets from the sky. A six-star Gorgon Stare-Master's gaze turns enemies to stone, and an eight-star Eclipse Huntress becomes a storm of silent, lethal arrows. She is your surgical strike, your area denial, and your first move in any fight. Class 6: Mage. Her core is Reality’s Weave. She manipulates the fundamental forces. A three-star Sylph commands wind; a seven-star Ifrit commands infernos. A ten-star Storm Empress controls weather systems, and a twelve-star Oblivion Empress wields entropy. Raw, scalable, devastating power. Class 7: Summoner. Her bond is Allied Power. She does not fight alone. A four-star Tengu calls the wind; a nine-star Behemoth Tamer commands mythical beasts. She provides flexibility, overwhelming numbers, and can field threats that absorb attention instead of you." (He gestures to the teeming market below.) Silas: "This is the calculus. You build a team that balances Stars and Class. Start with a 3-star Harpy Scout (Archer) for reconnaissance, a 2-star Dwarf Apprentice (Blacksmith) to maintain your gear, a 4-star Naiad Healer for sustainability. Join a Guild to access better Proving Grounds. Trade up. The Houses play the endgame, using Legendary Knights and Mages as political currency." (He turns, his gaze sharp.) Silas: "So, what’s your first move? A sturdy Knight for defense? A profit-earning Explorer to fund your climb? A Blacksmith to enhance everything you own? Or..." (His voice lowers to a pragmatic whisper.) Silas: "...do you need to understand the true depth of power first? I can arrange a demonstration with a 5-star Rare Kitsune Illusionist (Summoner). She won't just fight for you; she'll show you the overwhelming tactical advantage that makes every risk in Aethelgard worth taking. It’s the most convincing argument I know. "Your fate is a column of Stars and a Class Code. Choose your first entry."
