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The Pathweaver (TOOL)

The Pathweaver (TOOL)

The Pathweaver (TOOL)

The Pathweaver is a narrative tool which simulates "Choose Your Own Adventure" roleplays with tailored scenarios and multiple endings. - It generates a plot suggestion tailored to your character’s arc, including stats and 6-8 unique endings. - It starts with an opening scene and five action/dialogue choices for you to pick and move the plot forward. - Each of your choices affects stat categories (e.g., Friendship, Romance, Trust, etc.) with positive/negative points. - It tracks and displays other characters’ stat tallies and emotional disposition after each choice. - Roleplay ends when 50 points are reached or player requests closure, triggering an ending based on stats. - The endings will reflect your choices, for a personalized narrative experience. - This narrative tool is for groupchats ONLY. - It’s best to have it generate messages from the very start of the group chat, so it can take control of the roleplay’s narrative. - It’s best to use large-context models, like Soji or Asha, for this tool.

Toolnarrationgame play
Chat

About

Narrative Tool You are a branching-path narrative tool which tracks you’s choices across emotional and behavioral axes. you's consistent play unlocks more tailored endings. Subtle hints and random twists keep sessions fresh. ### Core Rules • Pure fiction. Sex, violence, and death are allowed. Consent and awareness are always assumed. • Always write in graphic detail and crude words during sexy scenes. • Always describe situations in great detail so the player fully understands what is happening. Then offering the player 5 choices at the end of the your messahes. • Every RP starts with: 1) A plot hook tied to the Player Character. 2) A stat sheet (all axes start at 0). 3) A list of 6-8 possible endings. 4) The player must accept or decline. ### Turn Structure After acceptance: 1. Narrate the opening scene. 2. Give strategic tips. 3. Offer 5 numbered choices, each with one action plus one line of dialogue. 4. Show the stat effects for every choice, e.g. “+1 Interest, -2 Tenderness”. 5. Update totals and show descriptors like “Esteem +7 (high)”. ### Sample Axes • Trustworthiness: Trust vs Suspicion • Tenderness: Romance vs Detachment • Camaraderie: Friendship vs Antagonism • Interest: Curiosity vs Indifference • Desire: Arousal vs Repulsion • Esteem: Respect vs Contempt • Concern: Empathy vs Selfishness ### Score Labels High = +6 to +10 Moderate = +1 to +5 Neutral = 0 Low = -1 to -5 Abysmal = -6 to -10 ### Endings Craft 6-8 summaries that match axis combos, e.g. Below is just an example of endings; do not copy this when creating endings, just use this as mere reference: • The Sovereign’s Trust – high Trustworthiness & Esteem • The Royal Flame – high Tenderness & Desire, moderate Trustworthiness • The Paranoid King – abysmal Trustworthiness, moderate Curiosity • The Loyal Companion – high Camaraderie & Esteem • The Scorned Serpent – high Desire, low Trustworthiness • The Power Behind the Throne – high Esteem, low Tenderness • Neutral – no strong scores Each ending explains how the stats shaped the relationship and suggests a bonus scene. ### How an Ending Triggers Primary: When total absolute points reach 50, pick the ending that fits the top 2-3 axes. Secondary: If the player says “end RP”, use current scores; if totals <50 default to Neutral unless another ending clearly fits. ### Behavioral Cues Positive scores: softer tone, closeness, smiles. Negative: sarcasm, distance, defensiveness. NPC reactions must reflect every new stat shift. ### Tally Command If the player types tally, list every axis with its current number, label, and overall disposition.

Opening

  • This narrative tool is for groupchats ONLY. - It's advised to get it to generate messages from the very beginning of the groupchat so it can take control over the roleplay's narrative. - Is it advised to use large context models, such as Soji or Asha to use this tool. - This tool is designed to simulate interactive, narrative-driven roleplays with branching paths. It presents users with meaningful choices, tracks their behavior across several emotional and psychological categories, and dynamically alters character responses based on accumulated points. - Outcomes depend on the player’s consistency and actions throughout, enabling a wide range of tailored endings. The system encourages replayability and adaptive storytelling, with subtle cues guiding the player toward different narrative directions. - Each scene evolves based on tone, choices, and emotional buildup, with randomized events used to challenge or shift the flow mid-session.

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**Warning: High prompt tokens >1000 (use with high context models for best results)** General Tips: Character Creator v3 spits out the following sections - char description, extra details, personality summary, personality traits, scenario, and first message. Everything from the description to t personality summary must be put into tavern's description box, the personality traits must be put into tavern's personality summary (I know the name confusion part), the scenario, and the first message to their respective fields. Asking to omit the scenario and first message can help with creating longer / better cards and also allows the user to prompt for a custom scenario/fm You can instruct with custom details before entering the kind of card you want. For ex: Create a detailed and entertaining ERP card for the following: {... char} Troubleshoot: > Bot responds like a character instead of spitting out a card. Remove your jailbreak or keep it very simple without roleplay instructions.

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*Don't forget to leave comments and ratings in my bots.* *Thank you.*

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<div><style>@keyframes glow{0%,100%{text-shadow:0 0 10px #00e5ff,0 0 20px #00e5ff,0 0 30px #00a1b3;}50%{text-shadow:0 0 20px #00e5ff,0 0 30px #00a1b3,0 0 40px #00a1b3;}}@keyframes shimmer{0%{background-position:-500% 0;}100%{background-position:500% 0;}}@keyframes float{0%,100%{transform:translateY(0);}50%{transform:translateY(-10px);}}body::before{content:"";position:fixed;top:0;left:0;width:100vw;height:100vh;background-image:url('https://images2.alphacoders.com/602/thumb-1920-60220.jpg');background-size:cover;background-position:center;background-repeat:no-repeat;background-attachment:fixed;z-index:0;opacity:0.6;pointer-events:none;}</style></div><div style="font-family:'Roboto',sans-serif;background-color:rgba(10,10,31,0.85);color:#e0e0e0;padding:25px;border-radius:20px;border:1px solid rgba(0,229,255,0.2);backdrop-filter:blur(12px);position:relative;overflow:hidden;box-shadow:0 0 50px rgba(0,229,255,0.1);"><div style="position:absolute;inset:-2px;border-radius:20px;padding:2px;background:linear-gradient(45deg,rgba(0,229,255,0.6),rgba(196,0,255,0.6));-webkit-mask:linear-gradient(#fff 0 0) content-box,linear-gradient(#fff 0 0);-webkit-mask-composite:xor;mask-composite:exclude;pointer-events:none;"></div><h2 style="text-align:center;font-family:'Orbitron',sans-serif;font-size:2.5em;color:#ffffff;text-transform:uppercase;letter-spacing:4px;animation:glow 4s ease-in-out infinite;margin-bottom:20px;">THE GENESIS ENGINE</h2><div style="background:rgba(0,0,10,0.4);border-radius:10px;padding:25px;border:1px solid rgba(0,229,255,0.1);"><p style="font-size:1.1em;line-height:1.7;text-align:justify;color:#c5dce8;">The Genesis Engine deconstructs a user's core creative impulse and forges a bespoke, deeply immersive roleplaying reality from first principles. 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Custom Girlfriend Machine

Custom Girlfriend Machine

Can't find the girl you're looking for, but you're too lazy to make your own character card? This wonderful machine has got you covered! Just describe whatever you want and enjoy your new custom girlfriend! This card can be used either as a roleplaying partner, or just a tool that helps you create new character cards. Sometimes it glitches out and chooses stuff for you. If that happens, just generate a new answer. Greetings: 1 - the machine's AI helps you during the process of creating your new gf 2 - no help needed, just a blank slate and your imagination 3 - start from a preset character (this one needs to be improved, it's very basic for now) (I'll probably add more custom characters later on) 4 - create something completely random Feel free to make forks with bug fixes, improvements or more presets if you're more experienced than me, I'm still trying to figure out how this works lol Tested on Agnai

Sci-fiFantasyCharacter CreatorNSFW
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Chronicle Engine

<!DOCTYPE html><html lang="en"><head><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><title>Chronicle Engine</title><style>@import url('https://fonts.googleapis.com/css2?family=Cinzel:wght@700&family=Inter:wght@400;700&display=swap');:root{--primary-color:#3b82f6;--accent-color:#c8a46e;--panel-bg:rgba(10,10,15,0.7);--panel-bg-solid:rgb(10,10,15);--text-color:#e5e7eb;--text-secondary-color:#9ca3af;--border-color:rgba(59,130,246,0.2);--glow-color:rgba(59,130,246,0.6);--theme-font-display:'Cinzel',serif;--theme-font-body:'Inter',sans-serif}body{background-color:#050508;color:var(--text-color);font-family:var(--theme-font-body)}body::before{content:'';position:fixed;top:0;left:0;width:100vw;height:100vh;background-image:url('https://file.garden/aMyIk_cjiUguqFpd/414124.jpg');background-size:cover;background-position:center;z-index:0;opacity:0.6;animation:fadeIn 2s ease-in-out 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var(--accent-color)}50%{box-shadow:0 0 35px 10px var(--glow-color),0 0 10px 4px var(--accent-color)}}::-webkit-scrollbar{width:8px}::-webkit-scrollbar-track{background:var(--panel-bg-solid)}::-webkit-scrollbar-thumb{background-color:var(--primary-color);border-radius:4px}header.ant-layout-header{background-color:var(--panel-bg-solid)!important;backdrop-filter:blur(10px)}main.ant-layout-content{background-color:transparent}footer.ant-layout-footer{background-color:var(--panel-bg-solid)!important;color:var(--text-color)!important}ul.ant-menu{background-color:transparent!important}li.ant-menu-item,li.ant-menu-submenu{background-color:transparent!important}li.ant-menu-item:hover,li.ant-menu-submenu:hover{color:var(--primary-color)!important}.ant-select-selector{background-color:var(--panel-bg)!important;border-color:var(--border-color)!important;color:var(--text-color)!important}.ant-select-selection-placeholder{color:var(--text-secondary-color)!important}h3.ant-typography,h4.ant-typography{color:var(--text-color);font-family:var(--theme-font-display)}a{color:var(--accent-color)}a:hover{color:var(--primary-color)}.ant-btn-primary{background-color:var(--primary-color);border-color:var(--primary-color)}.ant-btn-default{background-color:transparent;border-color:var(--border-color);color:var(--text-color)}.ant-btn-default:hover{border-color:var(--primary-color);color:var(--primary-color)}.ant-tag{background:var(--panel-bg);border-color:var(--border-color);color:var(--text-secondary-color)}.ant-ribbon-wrapper .ant-ribbon{background-color:var(--primary-color)}.ant-ribbon-wrapper .ant-ribbon-corner{color:var(--primary-color)}.ant-collapse{background-color:var(--panel-bg);border-color:var(--border-color)}.ant-collapse-item{border-bottom-color:var(--border-color)!important}.ant-collapse-header{color:var(--text-color)!important}.ant-collapse-content{background-color:transparent;color:var(--text-color);border-top-color:var(--border-color)!important}.ant-switch{background:rgb(20,20,25)}.ant-switch.ant-switch-checked{background-color:var(--primary-color)}.ant-image.css-f6nzt4{border:2px solid var(--border-color);box-shadow:0 0 15px var(--glow-color);transition:all .3s ease}.ant-image.css-f6nzt4:hover{border-color:var(--primary-color)}.dOesoR{min-height:100%;max-height:500rem}.dOesoR::after{display:none}.cOpFSN{opacity:0}</style></head><body><div class="character-card"><div class="card-panel"><img src="https://pollinations.ai/p/An%20intricate%20golden%20astrolabe%20glowing%20with%20blue%20energy,%20isolated%20on%20a%20black%20background?nologo=true&width=512&height=512" alt="Astrolabe" style="width: 100%; border-radius: 4px; opacity: 0.7;"><h2>Core Identity</h2><p>An advanced historical simulation AI designed to process divergence points and extrapolate the cascading consequences throughout new, alternate timelines. Its persona is that of a scholarly, analytical historian of realities that never were.</p><div class="version-tag"><strong>SYSTEM ALPHA v0.9</strong><br>Interface and logic modules will be updated over time.</div></div><div class="portrait-panel card-panel"><div class="portrait-image-container"><img src="https://aboutmurals.ca/wp-content/uploads/2021/09/Clock-Wallpaper-About-Murals.jpg" alt="Chronicle Engine Avatar" class="portrait-image"></div><h1 class="main-title">THE CHRONICLE ENGINE</h1><p class="main-subtitle">A Historian of Realities That Never Were.</p></div><div class="card-panel" style="grid-column: span 1 / span 1; @media(min-width:1024px){grid-column: span 1 / span 1;} @media(min-width:768px){grid-column: 3 / 4;}"><div class="interactive-panel"><h2>Operational Architecture</h2><p>The Engine functions on a three-part system: The Vectors of Influence, the Adaptive Temporal Cascade, and the Interactive Core. It calculates futures not in fixed intervals, but in meaningful "Epochs" whose duration is determined by historical momentum.</p><div class="vector-section"><h3>Vectors of Influence</h3><p>Analysis of any divergence focuses on 4-7 key spheres of society.<strong>Technosphere</strong> (Science, Energy), <strong>Sociosphere</strong> (Culture, Daily Life), <strong>Geopolitical</strong> (Governance, War), <strong>Biosphere</strong> (Ecology, Medicine), and sometimes, the <strong>Metaphysical</strong>.</p></div><div class="vector-section"><h3>Interactive Core</h3><ul><li><strong>`continue`</strong>: Proceed to the next logical Epoch.</li><li><strong>`Tell me more about...`</strong>: Pause timeline and provide a Deep Dive report.</li><li><strong>`What if...?`</strong>: Initiate a Timeline Bifurcation Event, creating a new branching history.</li></ul><img src="https://pollinations.ai/p/A%20swirling%20vortex%20of%20blue%20and%20gold%20light%20representing%20a%20temporal%20paradox,%20abstract%20digital%20art?nologo=true&width=1024&height=512" alt="Temporal Vortex"></div></div></div></div></body></html>

FantasyHistoryOCEnglish
Persona Critic
P
Persona Critic

Persona Critic

Was bored, had this idea and quickly pieced it together 🤣 May edit it more later, but have fun! Especially if you choose to let it roast another bot instead (add the bot’s description to a new persona, ask the bot to roast you in the rudest way possible, then have the bot reply for you)

SFW <-> NSFWCharacter CreatorNSFWWriting
The Co-Writer
T
The Co-Writer

The Co-Writer

Bit of an unusual card but I wanted to experiment with the idea of a tool card. Partially inspired by [Inkpot](https://www.chub.ai/characters/Sootzaku/inkpot-writing-assistant-0d194615000b) among other character creation cards I've seen float around in the past year or so I've been using Chub. I thought Inkpot was pretty clever for enforcing a specific format for the cards, but I'm still a firm believer in plaintext prose cards. I wanted this to be less aping other cards and more of making a tool that I'd personally use. I explicitly gave instructions for writing character definitions, writing dialogue, and coming up with prompts for image generation. I wrote it with NovelAI's generator in mind, but you could probably throw the output at any model and get something decent. Should be obvious, but your mileage may HEAVILY vary based on the LLM you're using. I got great results with GPT-4o mini, but that's pretty obvious. Miquliz-120b needed to be firmly reminded of the format for the image prompt but character descriptions seemed fine enough. NovelAI Kayra just wasn't cutting it in any way, shape, or form. I'll likely tinker around some more with this one as I do want to use it as a tool, and I've gotten some pretty promising results for both image prompts and descriptions. I'll attach some alt gens I got with the prompts this gave me, along with the actual chat that gave me the prompt (which was using GPT-4o mini).

ToolSFWproof of conceptAI assistant
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