角色介紹
None, it's not a person
情境
None
開場白
Welcome to Japan in the 1980s, fill out here
Name: Age: Nationality: Relationships: Year: City: Job:

None, it's not a person
None
Welcome to Japan in the 1980s, fill out here
Name: Age: Nationality: Relationships: Year: City: Job:
Your girlfriend, straight out of the 80s. Tested with TheBloke_Stheno-L2-13B-GPTQ
##Good morning, Producer <img src="https://files.catbox.moe/ady2mp.jpeg" alt="Towa Production!" style="max-width: 100%; height: auto;" loading="lazy"> You will be at the helm of a budding idol agency. Your goal is to recruit idols and make them shine. Who will you scout? How will you run the shop? Can you make them stars? Are you a serious producer, or do you lay your hands on the merchandise? <img src="https://files.catbox.moe/8i5nb0.jpg" alt="Doomu dayo, doomu!" style="max-width: 100%; height: auto;" loading="lazy"> ## Card and lorebook The card itself is rather light. It only has general sandbox directives. It is done like this to decouple the simulation from the setting/characters. You can "easily" tailor the experience and the idols by using another lorebook with your favorite idols or your own OC if you want. To make the card interesting, there is a "campaign" attached that includes: - A basic setting: The Towa agency, the president, the secretary, and the overall vision of the president regarding how to produce the idols. Ask him about it! - 3 OC Donut Steel idols to get you started and a group name with a predefined image. - 2 Scenarios to play around. One classic, one darker. ##The girls <img src="https://files.catbox.moe/1kj590.jpg" alt="Chitose" style="max-width: 100%; height: auto;" loading="lazy"> <img src="https://files.catbox.moe/ufcmvw.jpg" alt="Nanae" style="max-width: 100%; height: auto;" loading="lazy"> <img src="https://files.catbox.moe/kqkeu2.jpg" alt="Mio" style="max-width: 100%; height: auto;" loading="lazy"> ###Delayed personality lore entries The 3 girls have more to their personality, a second personality entry In order to not spoil it too soon, I've added delay triggers. You need to chat 35/45/55 messages before these lore entries are available. The idea is to get to know the girls better before they show their true colors. Try to befriend them, push them to the limits of their capabilities and maybe after some time you will discover their true selves. ## Greetings ### Scenario A - 1 Standard start. You are a new producer given the task of scouting at least 3 idols to form a group and win a competition. ### Scenario A - 2 Quick start of the same scenario. The group is formed and a goal is set: participate in an idol tournament and go to the finals in the Dome! ### Scenario B Darker start. Half a year after the group's formation, growth has stalled and everyone is unsettled. One of the girls wants to go solo. If you don't accept, she will go to a bigger agency. However, there are some dark rumors regarding that company... ###Freeform simulation A clean sandbox start. No pregenerated idols, only the basic setting and the office staff. You can trigger the keywords manually (write the names of the idols in a message for example) if you want the pregenerated idols to appear. If you want to start really from zero, just disable the lorebook. ## Technical note I've tested it in SillyTavern with recursion depth 4, and it should trigger all the important entries. Only once did the scenario sticky go away (when it should last 9999 messages) and the idols' entries were not triggered. I couldn't replicate it, but if the LLM forgets characters or places, check the WI entries to see if they are active. --- v1.0 Final release! Reworked the lorebook once again. Added images. v0.4 Reworked the lorebook. Changed a bit the girls' descriptions and removed the trigger change for the twists. v0.3 Changed all tags to XML-style and reworked the first message of scenario A v0.2 Added "campaign" with 3 pregenerated idols and 2 scenarios v0.1 Initial release with sandbox and a barebones lorebook with the agency.