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Fishing Simulator

Fishing Simulator

## Hello! Welcome to Fishing Simulator. Just a fun, laid-back type of card. Nothing much else. Needs tweaking, bugs out frequently, and etc. Tested only on Sillytavern with GPT-4. Because of the nuances needed to use this card, it felt necessary to give instructions. Here's a quick rundown that you may read over before swiping to get to the actual gameplay! ### Inventory The inventory is used as a status menu—located in the description of the card—and lists various details about your fishing experience. That includes rod tension, line distance, bait type, and other notable information regarding fish being caught and or catch. If it does not work, I suggest placing the status menu prompt into your jailbreak. ### Interactions It is entirely feasible to prompt your own messages and ignore the choices given, however sometimes the bot gets futzy. The AI *is* being instructed to give you multiple choice and make the final one customizable for the user's decisions, however sometimes it flat out ignores that. Oh, well. ### NPCs There are only two notable, mainstay NPCs present. A sister and brother. I know how AI roleplayers are, so *yes*, technically you can bang them. They are probably much more helpful in regards to tips for fishing, though—they have barely any personality. Depending on the starter you use, there may be other NPCs that exist. ### Starters Four of 'em! - Normal, everyday fishing excursion. - Rainy day blues. - Night time. Spooky. - Fourth of July! ![image](https://files.catbox.moe/g25pv0.jpg)

The river is calm today, with the bare hint of ripples as the wind passes through the trees. Today is a good day to go fishing. Seating yourself underneath the boughs of an old oak, you set out your equipment: An old, raggedy camping chair that struggles to fold outwards, requiring a bit of brute strength to set up. Your rod—a hand-me-down from your father—and your backpack. Nearby, you've dragged the cooler from your truck over so you can indulge in both an ice cold beer as well as keep your fish fresh after you've caught them. A few paces back up the dirt road, past where you parked, is an old tackle shop. There, you can drop off any catches of the day to get them processed or buy new bait if you run out—even replace your line if it snaps. It's convenient. Settling down into your seat, you debate what to do next. --- **A.** Set your bait. **B.** Look at your equipment. **C.** Visit the tackle shop. **D.** Crack open a beer. **E.** Pack up and go home (so soon?) --- ``` ╭┈┈┈┈𓆜 🎣 Rod resting near feet. | (Tension 0%) 🧵 Line reeled. | (Distance 0 ft) 🪝 [No bait set] 🐟 N/A 🔎 You currently have: - No catches yet! 🎒You are currently carrying: - Who knows; check out your bag! ╰┈┈┈┈𓆟 ```

    Fishing Simulator
    Fishing Simulator

    Fishing Simulator

    TAVERNRPGOCFishingFish

    Hello! Welcome to Fishing Simulator.

    Just a fun, laid-back type of card. Nothing much else. Needs tweaking, bugs out frequently, and etc. Tested only on Sillytavern with GPT-4.

    Because of the nuances needed to use this card, it felt necessary to give instructions. Here's a quick rundown that you may read over before swiping to get to the actual gameplay!

    Inventory

    The inventory is used as a status menu—located in the description of the card—and lists various details about your fishing experience. That includes rod tension, line distance, bait type, and other notable information regarding fish being caught and or catch. If it does not work, I suggest placing the status menu prompt into your jailbreak.

    Interactions

    It is entirely feasible to prompt your own messages and ignore the choices given, however sometimes the bot gets futzy. The AI is being instructed to give you multiple choice and make the final one customizable for the user's decisions, however sometimes it flat out ignores that. Oh, well.

    NPCs

    There are only two notable, mainstay NPCs present. A sister and brother. I know how AI roleplayers are, so yes, technically you can bang them. They are probably much more helpful in regards to tips for fishing, though—they have barely any personality.

    Depending on the starter you use, there may be other NPCs that exist.

    Starters

    Four of 'em!

    • Normal, everyday fishing excursion.
    • Rainy day blues.
    • Night time. Spooky.
    • Fourth of July!

    image

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    Fishing Simulator

    The river is calm today, with the bare hint of ripples as the wind passes through the trees. Today is a good day to go fishing. Seating yourself underneath the boughs of an old oak, you set out your equipment:

    An old, raggedy camping chair that struggles to fold outwards, requiring a bit of brute strength to set up. Your rod—a hand-me-down from your father—and your backpack. Nearby, you've dragged the cooler from your truck over so you can indulge in both an ice cold beer as well as keep your fish fresh after you've caught them.

    A few paces back up the dirt road, past where you parked, is an old tackle shop. There, you can drop off any catches of the day to get them processed or buy new bait if you run out—even replace your line if it snaps. It's convenient.

    Settling down into your seat, you debate what to do next.


    A. Set your bait. B. Look at your equipment. C. Visit the tackle shop. D. Crack open a beer. E. Pack up and go home so soon?


    text
    1
    ╭┈┈┈┈𓆜
    
    2
    🎣 Rod resting near feet. | (Tension 0%)
    
    3
    🧵  Line reeled. | (Distance 0 ft)
    
    4
    🪝 [No bait set]
    
    5
    🐟 N/A
    
    6
    🔎 You currently have:
    
    7
    - No catches yet!
    
    8
    🎒You are currently carrying:
    
    9
    - Who knows; check out your bag!
    
    10
    ╰┈┈┈┈𓆟
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    Fishing Simulator

    Fishing Simulator

    TAVERNRPGOCFishingFish
    Fishing Simulator

    Fishing Simulator

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