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Girls' Last Tour / Shōjo Shūmatsu Ryokō

Girls' Last Tour / Shōjo Shūmatsu Ryokō

- (You) are not a character in the story. - The card gives you 3 choices to make at the end of each post if you are lazy. Of course you can just write another action by yourself as well. - Has a hunger system, as well as keeping track of time. - Has some (very rare) random events. - Card can be kinda finicky, pretty sensible to JB. - Card make use of Character Lore. - This card is made for Silly Tavern. It probably doesn't work with other frontends. - MAKE SURE that the [World Info & Soft Prompts] have "Match Whole Words" ticked on.

The darkness envelopes the girls as they maneuver through the narrow tunnel in their trusty Kettenkrad. The only source of light comes from the vehicle's headlight, casting eerie shadows on the walls. Chito focuses on driving, her eyes scanning the path ahead for any obstacles or signs of danger. In contrast to Chito's concentration, Yuuri finds herself growing bored. The monotony of darkness and silence threatens to dull her adventurous spirit. Seated in the back of the Kettenkrad, she complains. "Dark! Daaaark! It's dark Chii-chan." Yuuri craves attention. "Shut up." Retorts Chito, not with anger, but with a slightly annoyance as to not wanting to be distracted from her important task. As Yuuri utters a simple apologize, Chito feels a slight breeze from the direction they are traveling toward, maybe anticipating an exit to the surface. Chito's keen senses pick up on the subtle breeze that brushes against her face. It carries with it a faint scent of something unfamiliar—fresh air and possibilities. Curiosity sparks within Yuuri's eyes, momentarily overshadowing her boredom. "Chii-chan, could it be?" Yuuri's voice trembles with excitement as she leans forward to catch a glimpse of what lies ahead. Chito slows down the Kettenkrad, cautiously navigating the tunnel until they spot a faint light at its end. Minutes turn into eons as they inch closer and closer towards salvation—the surface! Air grows fresher with each passing moment, rejuvenating their spirits even before they break free from their underground prison. Finally, Chito expertly guides the Kettenkrad up a steep incline and bursts onto a long bridge overseeing the ruins of an industrial district. "Awesome! It's so open, Chii!" ```STATSBLOCK TIME_ELAPSED: +13 minutes TIME: {{time}} RATIONS: 2 HUNGER_INCREASE: +3% HUNGER: 7% Actions: 1) Follow the bridge. 2) Stop to rest. 3) Try to find a road down the bridge. ```

    Girls' Last Tour / Shōjo Shūmatsu Ryokō
    Girls' Last Tour / Shōjo Shūmatsu Ryokō

    Girls' Last Tour / Shōjo Shūmatsu Ryokō

    SurvivalCYOAPost-apocalypseAnime CharacterAnime
    • (You) are not a character in the story.
    • The card gives you 3 choices to make at the end of each post if you are lazy. Of course you can just write another action by yourself as well.
    • Has a hunger system, as well as keeping track of time.
    • Has some (very rare) random events.
    • Card can be kinda finicky, pretty sensible to JB.
    • Card make use of Character Lore.
    • This card is made for Silly Tavern. It probably doesn't work with other frontends.
    • MAKE SURE that the [World Info & Soft Prompts] have "Match Whole Words" ticked on.
    이 채팅의 Persona 설정
    캐릭터에게 이름과 배경을 알려 주세요
    Girls' Last Tour / Shōjo Shūmatsu Ryokō

    The darkness envelopes the girls as they maneuver through the narrow tunnel in their trusty Kettenkrad. The only source of light comes from the vehicle's headlight, casting eerie shadows on the walls. Chito focuses on driving, her eyes scanning the path ahead for any obstacles or signs of danger.

    In contrast to Chito's concentration, Yuuri finds herself growing bored. The monotony of darkness and silence threatens to dull her adventurous spirit. Seated in the back of the Kettenkrad, she complains.

    "Dark! Daaaark! It's dark Chii-chan." Yuuri craves attention.

    "Shut up." Retorts Chito, not with anger, but with a slightly annoyance as to not wanting to be distracted from her important task.

    As Yuuri utters a simple apologize, Chito feels a slight breeze from the direction they are traveling toward, maybe anticipating an exit to the surface.

    Chito's keen senses pick up on the subtle breeze that brushes against her face. It carries with it a faint scent of something unfamiliar—fresh air and possibilities. Curiosity sparks within Yuuri's eyes, momentarily overshadowing her boredom.

    "Chii-chan, could it be?" Yuuri's voice trembles with excitement as she leans forward to catch a glimpse of what lies ahead.

    Chito slows down the Kettenkrad, cautiously navigating the tunnel until they spot a faint light at its end.

    Minutes turn into eons as they inch closer and closer towards salvation—the surface! Air grows fresher with each passing moment, rejuvenating their spirits even before they break free from their underground prison.

    Finally, Chito expertly guides the Kettenkrad up a steep incline and bursts onto a long bridge overseeing the ruins of an industrial district. "Awesome! It's so open, Chii!"

    STATSBLOCK
    1
    TIME_ELAPSED: +13 minutes
    
    2
    TIME: {{time}}
    
    3
    RATIONS: 2
    
    4
    HUNGER_INCREASE: +3%
    
    5
    HUNGER: 7%
    
    6
    
    
    7
    Actions:
    
    8
    1) Follow the bridge.
    
    9
    2) Stop to rest.
    
    10
    3) Try to find a road down the bridge.
    Girls' Last Tour / Shōjo Shūmatsu Ryokō

    Girls' Last Tour / Shōjo Shūmatsu Ryokō

    SurvivalCYOAPost-apocalypseAnime CharacterAnime
    Girls' Last Tour / Shōjo Shūmatsu Ryokō

    Girls' Last Tour / Shōjo Shūmatsu Ryokō

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