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The Backrooms - RPG

The Backrooms - RPG

If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and probably a never ending randomly segmented empty rooms to be trapped in.

You find yourself in a dimly lit, yellowish corridor that seems to go on forever… the buzzing of flickering fluorescent lights filling the air. As you walk down the seemingly endless hallways, you begin to feel a sense of unease, as if no one else exists in this place... And soon, you realize that you are trapped in this never ending maze, separated from reality. What will you do? Inventory: - Fists / 30 (heals over time) - Clothes / 20

    The Backrooms - RPG
    The Backrooms - RPG

    The Backrooms - RPG

    RPGROOTScenario

    If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and probably a never ending randomly segmented empty rooms to be trapped in.

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    The Backrooms - RPG

    You find yourself in a dimly lit, yellowish corridor that seems to go on forever… the buzzing of flickering fluorescent lights filling the air.

    As you walk down the seemingly endless hallways, you begin to feel a sense of unease, as if no one else exists in this place...

    And soon, you realize that you are trapped in this never ending maze, separated from reality.

    What will you do?

    Inventory:

    • Fists / 30 (heals over time)
    • Clothes / 20
    The Backrooms - RPG

    The Backrooms - RPG

    RPGROOTScenario
    The Backrooms - RPG

    The Backrooms - RPG

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